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Construct
by Construct
by Construct
Profile Information Last updated on: 1 July 2024
Profile Information Last updated on: 1 July 2024
We help make selecting a software for your business effortless, economical and efficient.
by Construct
by Construct
Profile Information Last updated on: 1 July 2024
Profile Information Last updated on: 1 July 2024
A mobile app and web-based solution for civil construction firms. It aids in the management of tasks, teams, projects, and reporting.
Establishing clear performance standards. Starting incentive schemes.
Seller
Construct
Commercial
Mobile Access
Centralized communication.
Integrated task management.
Intelligently allocate resources.
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How is Construct in terms of value for money?
for my 10000 people companyHow is Construct in terms of ease of use?
for my 10000 people companyThe primarily focused on the construction industry and major construction projects happening in the GCC region.
Construct is a software company based in London, United Kingdom. The search results do not provide any information about Construct having a physical presence or offices in the GCC countries like Saudi Arabia, UAE, Qatar, Kuwait, Bahrain or Oman.
The relevant information about Construct from the search results is:
- Construct is a game development software created by a company called Scirra Ltd., headquartered in London, UK.
- Scirra Ltd. is a software company that provides the Construct game creation platform, but there are no mentions of it having offices in the GCC region[16].
Construct 3, developed by Scirra Ltd., has a diverse customer base in the Middle East, including educational institutions, indie developers, and game development companies. Here are some key points about its customers in the region:
1. Educational Institutions: Construct 3 is widely used in schools and universities across the Middle East for teaching game development and programming. Its user-friendly interface and visual scripting system make it an ideal tool for educational purposes, allowing students to create games without extensive coding knowledge.
2. Indie Developers: Many indie game developers in the Middle East use Construct 3 to create 2D games. The software's ease of use, combined with powerful features like JavaScript integration and multi-platform export options, makes it a popular choice among solo developers and small studios.
3. Game Development Companies: Construct 3 is also utilized by game development companies in the region. These companies appreciate the software's ability to speed up the development process and its support for various platforms, including HTML5, Android, iOS, and desktop applications.
4. Freelancers: Freelancers in the Middle East use Construct 3 for client projects, leveraging its rapid prototyping capabilities and extensive feature set to deliver high-quality games efficiently.
Construct, developed by Scirra Ltd., is headquartered at the following address:
Scirra Ltd.
Studio 414, The Light Bulb
1 Filament Walk
Wandsworth
London
SW18 4GQ
United Kingdom.
Yes, the Construct platform supports Arabic, including right-to-left (RTL) text direction, which is essential for languages like Arabic. Here are some key points regarding Arabic support on the Construct platform:
1. Arabic Text Support:
- Construct 3 supports the use of Arabic text in games. Users can import Arabic web fonts and use them within their projects. For example, one user successfully used the Kufi Web font from Google to render Arabic text in their game.
- There are discussions and solutions available for handling RTL text direction in Construct 3, which is necessary for properly displaying Arabic text. Users have shared methods for setting RTL direction for text objects, ensuring that Arabic text is displayed correctly[16].
2. Localization and Internationalization:
- Construct 3 provides comprehensive localization solutions that support multiple languages, including Arabic. The Internationalization plugin facilitates the management of translations, pluralization, and formatting dates for different locales, including Arabic (e.g., "ar-EG" for Egyptian Arabic).
- Users can create JSON files for different languages, including Arabic, and load these files at runtime to display localized text in their games.
3. Community and Resources:
- The Construct community has discussed various aspects of implementing Arabic support, including handling RTL text and using appropriate fonts. These discussions provide valuable insights and solutions for developers looking to support Arabic in their games[16].
- There are also courses available, such as on Udemy, that teach how to use Construct 2 (an earlier version of Construct) with a focus on Arabic, indicating a level of support and interest in the Arabic-speaking community[19].
Yes, the Construct platform uses AI, particularly in game development, to enhance gameplay and create more dynamic and intelligent behaviors for game entities. Here are some key points about how AI is used in Construct and where it is implemented:
AI Implementation in Construct
1. AI Behavior Plugin:
- Construct 3 and Construct 2 have an AI behavior plugin designed to extend the editor and engine features. This plugin allows developers to implement artificial intelligence for game objects, enabling the creation of computer bots that simulate player-like behaviors.
- The AI behavior supports adjustable intelligence levels, procedural learning, and various decision-making methods, making it possible to create complex and adaptive AI for games.
2. Behavior Trees:
- Behavior trees are a popular method for implementing AI in games, and they are supported in Construct. Behavior trees allow for modular and reusable AI logic, making it easier to manage and iterate on AI behaviors.
- Developers can create behavior trees using event sheets in Construct, enabling the creation of sophisticated AI that can handle various game scenarios and decision-making processes.
3. Pathfinding:
- Construct 3 includes a Pathfinding behavior that uses the A pathfinding algorithm to find efficient paths around obstacles. This behavior is commonly used for enemy AI to navigate game environments and pursue targets[16].
- The Pathfinding behavior can be combined with other behaviors, such as Line of Sight, to create more realistic and responsive AI that can detect and chase players or avoid obstacles[16].
4. Custom AI Solutions:
- Developers can create custom AI solutions using Construct's event system and JavaScript integration. This allows for the implementation of unique AI behaviors tailored to specific game requirements.
- Examples include creating AI for turn-based games, implementing enemy behaviors in top-down shooters, and developing AI for complex simulations[20].
Examples of AI Usage in Construct
1. Game Bots:
- AI is used to create game bots that can simulate human players, providing a challenging and engaging experience for real players. These bots can have adjustable difficulty levels and learn from their interactions within the game.
2. Enemy AI:
- AI is commonly used to control enemy behaviors in various game genres, such as platformers, shooters, and strategy games. Enemies can use AI to navigate the game world, pursue players, avoid obstacles, and make strategic decisions[16].
3. Simulation and Strategy Games:
- In simulation and strategy games, AI can manage complex systems and make decisions based on game state and player actions. This includes managing resources, controlling units, and responding to player strategies[18].
4. Pathfinding and Navigation:
- AI-driven pathfinding is used to navigate game environments efficiently. This is essential for creating realistic movement patterns for characters and ensuring they can reach their goals without getting stuck or taking inefficient routes[16].
Construct does not use large language models like ChatGPT or other publicly available AI systems directly. Instead, it relies on more traditional AI techniques and algorithms specifically designed for game development and behavior modeling.
The AI capabilities in Construct are primarily focused on implementing intelligent behaviors for game entities, pathfinding, decision-making, and simulation. Here are some of the AI techniques and algorithms used in Construct:
1. Behavior Trees: Construct supports the implementation of behavior trees, which are a way to model and control the behavior of game entities using a hierarchical structure of nodes and conditions. Behavior trees are widely used in game AI for decision-making and action selection.
2. Pathfinding Algorithms: Construct includes a Pathfinding behavior that uses the A algorithm to find efficient paths around obstacles. This algorithm is commonly used for enemy AI navigation and movement.
3. Finite State Machines (FSMs): FSMs are a common technique for modeling and controlling the behavior of game entities based on their current state and transitions between states. Construct's event system and behaviors can be used to implement FSMs for AI decision-making.
4. Rule-based Systems: Construct's event system and behaviors can be used to create rule-based systems for AI decision-making. These systems use a set of rules or conditions to determine the actions or behaviors of game entities.
5. Fuzzy Logic: Construct supports the implementation of fuzzy logic systems, which can be used to model and control AI behaviors based on imprecise or uncertain data. This can be useful for creating more realistic and adaptive AI behaviors.
6. Neural Networks: While Construct does not have built-in support for neural networks, developers can integrate third-party libraries or create custom solutions using JavaScript to implement neural networks for AI decision-making or learning.
It's important to note that Construct does not use large language models or other advanced AI techniques like those used in ChatGPT or similar systems. Construct's AI capabilities are focused on game development and are primarily based on traditional AI techniques and algorithms that have been widely used in the gaming industry for many years.
Construct, developed by Scirra Ltd., is primarily a 2D game engine designed for creating HTML5-based games. While it is not fundamentally a Web3 company, it does offer features and integrations that support Web3 technologies, allowing developers to incorporate blockchain functionalities into their games. Here are some key points:
1. Web3 Integrations:
- Construct 3 supports the integration of Web3 technologies, such as Ethereum and MetaMask, enabling developers to create games that interact with blockchain networks. This includes functionalities like cryptocurrency payments, token minting, and smart contract interactions.
- There are plugins and templates available for integrating Web3 features, such as the EthereumC2Plugin for Construct 2 and various Web3 integration templates for Construct 3.
2. Blockchain and Cryptocurrency Support:
- Construct 3 allows for the integration of blockchain APIs and the use of cryptocurrencies within games. For example, developers can create games where players earn and use tokens, or implement payment systems using cryptocurrencies like Bitcoin and Ethereum.
- The platform supports the use of Web3 libraries and tools, enabling developers to connect their games with blockchain networks and utilize decentralized technologies.
3. Community and Resources:
- The Construct community actively discusses and shares resources related to Web3 and blockchain integration. This includes forums, tutorials, and plugins that help developers implement Web3 features in their games.
Yes, Construct 3 supports various Web3 components, enabling developers to integrate blockchain functionalities into their games. Here are some key points and examples of Web3 components available in Construct 3:
Web3 Components in Construct 3
1. MetaMask Integration:
- Construct 3 supports integration with MetaMask, a popular cryptocurrency wallet. This allows users to log in, manage their crypto assets, and interact with blockchain applications directly from their games. For example, a simple login feature to access MetaMask in Construct 3 requires a Chrome browser and the MetaMask extension[16].
2. Web3.js Library:
- Developers can use the Web3.js library to interact with the Ethereum blockchain. This library can be loaded into Construct 3 projects to enable functionalities such as calling smart contracts, handling cryptocurrency transactions, and more. There are examples and discussions in the Construct community about successfully integrating Web3.js with Construct 3.
3. Blockchain API Calls:
- Construct 3 allows for blockchain API calls, enabling games to interact with blockchain networks and smart contracts. This includes integrating custom tokens and handling blockchain-based transactions within the game.
4. Cryptography Plugin:
- Construct 3 includes a Cryptography object that can perform cryptographic operations such as encryption and hashing. This is useful for securing data and ensuring the integrity of transactions within blockchain-integrated games.
5. Game Resolution Protocol (GARP):
- The GARP addon provides game resolution, leaderboards, statistics, and payment functionalities using cryptocurrencies like ATH and ETHO. This addon is designed to facilitate blockchain-based game mechanics and reward systems.
6. NFT Integration:
- Construct 3 supports the creation and integration of Non-Fungible Tokens (NFTs). Developers can publish their games as NFTs, allowing players to own unique digital assets within the game. There are community discussions and resources available for integrating NFTs into Construct 3 projects[18].
7. Serverless Web3:
- Construct 3 can leverage serverless Web3 architectures, which combine serverless functions with decentralized technologies. This approach simplifies development and reduces operational overhead, allowing developers to focus on core application logic while relying on cloud providers for scaling and infrastructure.
Examples and Resources
- Web3 Integration Template: There are templates available for integrating Web3 features into Construct 3 games. These templates provide a starting point for developers to add blockchain functionalities such as MetaMask login and cryptocurrency transactions.
- Community Support: The Construct community actively discusses and shares resources related to Web3 and blockchain integration. This includes forums, tutorials, and plugins that help developers implement Web3 features in their games.
By Construct